HASP High Adventure Solo Play

HASP High Adventure Solo Play

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High Adventure

These rules are designed to be used along side Iron Crown's Platinum best selling game HARP High Adventure Role Playing. You will need to have a copy of HARP or any version of Rolemaster to use this book

Solo Play


These rules profice a simple d100 solo engine for answering simple and complex questions. Rules for 'prompt words' or game icons are offer side by side or may be mixed in the same game.

In the spirit of high adventure advice is given on how to help your lone hero survive in a game designed for partys of adventurers.

This booklet also gives plenty of advice on how to get started with solo role playing.

Solo is a perfect way to learn a new game, test your first adventures and going beyond just making characters when you are first getting to know the rules.

At the back of this book are ten dungeon geomorphs created by Dyson Logos.