d20 Solo - Solo Roleplaying D20Modern
d20 Solo - Solo Roleplaying D20Modern
d20 Solo - Solo Roleplaying D20Modern
d20 Solo - Solo Roleplaying D20Modern
d20 Solo - Solo Roleplaying D20Modern

d20 Solo - Solo Roleplaying D20Modern

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d20 Solo

Solo Roleplaying d20Modern

This booklet provides a set of solo rules that are specifically tailored to playing d20Modern [Wizards of the Coast]. Each part of these rules is set up for work hand in hand with the published rules.
The rules cover:

  • What is Solo Roleplay
  • The Oracle
  • Situational Modifiers
  • The Muse
  • Massive Damage Threshold
  • Adrenaline
  • In Medias Res
  • Flashbacks
  • Challenges
  • Three Things
  • Are Things As You Expected?
  • Missions & Adventures
  • Factions and Allegiances
  • Characters, Partys and GMs